Space Ava 201: The First PC Engine CD Game With SuperGrafx Enhancements, and Arcade Card

Nicole Express released a new open-source PC Engine CD space adventure puzzler, Space Ava 201: Quantum Field Theory. In addition to being a very interesting game, it features some impressive technical wizardry under the hood. Space Ava 201: Quantum Field Theory is a single-player puzzle-adventure game for the TurboGrafx-CD.  It features multiple turn-based gameplay styles, a huge array of levels, and […]

PC Engine translucent Smoke Gray case by Retro Game Restore

After successfully producing two runs of the transparent clear Pc-Engine cases back in April, Retro Game Restore has now opened pre-orders for a translucent smoke gray kit for Pc-Engine consoles and controllers (second generation controller with turbo buttons on board). RGR is still using the same mold as the clear case so with minor modification […]

PC Engine transparent case by Retro Game Restore

Mostly known for selling Raspberry Pi peripherals and hats, Taiwanese designer Retro Game Restore is now accepting pre-orders for clear case/shell replacements that specifically fit the original all-white PC Engine (without modification) console and the second generation controller (with added turbo switches). The cases will be made of polycarbonate plastic, a polymer that is mainly […]

Ninja Gaiden PC Engine English Patch by David Shadoff

Dave Shadoff is a PC Engine developer who has been working behind the scenes for decades, researching the platform’s hardware and sharing his findings with other developers. He has also aided translators and has published a number of translated ROMs himself. He is currently working on MiSTer’s FPGA core. Recently, on the SmokeMonster Elite Discord, […]

Furrtek Maps the PC Engine HuC6270 with John McMaster

Furrtek decapped the PC Engine platform’s (PCE/TurboGrafx-16/CoreGrafx/SuperGrafx/Duo/etc) video generator chip, the HuC6270, back in November, and he just published an extremely high resolution map of the chip with the help of John McMaster that can now be used for reverse engineering. Decapping is the process of removing the casing of an integrated circuit, usually via […]

Brook Mega Drive/PC Engine Super Converter added 6 button support.

Brook from BrookAccessory.com has just released an updated firmware for their PS3/PS4 to Mega Drive/PC Engine Super Converter Adding the much needed 6 button controller support for the PCE and SuperGrafx. A demo video of the new firmware is below and it’s available from their download section at: https://www.brookaccessory.com/download/    

Specialist controller for TG16/PC-Engine by Hyperkin

Hyperkin just released the Specialist, a $30, 2-button controller that’s compatible with both TurboGrafx 16 and PC-Engine systems:  http://bit.ly/pcespecialist The Specialist is styled after the CoreGrafx controller and its simple layout consisting of: a d-pad, start and select buttons, II and I buttons and their corresponding (3-level) turbo toggles. While I wouldn’t necessarily use the Specialist […]

TurboGrafx-16 R-Type converted to SuperGrafx

Someone mentioned a fabled R-Type TurboGrafx-16-to-SuperGrafx conversion in my Discord yesterday, so I asked Chris Covell if such a thing exists. It turns out, Chris was the person behind it. He started converting TurboGrafx-16’s R-Type to SuperGrafx in 2012, and made it to stage 4. The SuperGrafx’s extra hardware is used to reduce sprite flicker […]

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