Furrtek deep dive – Dumping the NEC PC Engine YUV table

Some time back I documented the timeline of a group of an amazing group of people who worked together to bring correct colours to PC Engine / TurboGrafx16 console emulation (for software emulation, FPGA tools like MiSTer, and hardware mods like the Super HD System 3 PRO): PC Engine palette improvements – the amazing people […]

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