Brian from RetroUSB has just posted his plans for a new AVS firmware. This is (as far as I can remember) the first firmware update in years for the AVS and is bringing some new features: PAL Compatibility fixes Palette update capability through the scoreboard app I reviewed the AVS when it was released and always […]
Tag: RetroRGB
Here’s some extremely startling news that affects all users of mnemo’s USB-GDROM (Dreamcast *ODE) and USB Host (3DO *ODE) products: The firmware will eventually “expire” and the device will be bricked. Seriously. This was first posted by Dreamcast fan @pcwzrd13 last August while watching a live stream from William Nash (I apologize that it took so long to […]
Hyperkin revealed their upcoming budget clone of the Nintendo 64. ModernVintageGamer compared their previews with emulators and found that it’s based on Mupen64, an open-source software based emulator that has been around the block for a long time. Mupen64 runs on pretty much every platform under the sun already (phones, computers, etc), so you can […]
The Genesis fight engine is a Brazilian homebrew project creating a new from-scratch fighting game engine for the Sega Genesis (similar to M.U.G.E.N.). It has been chugging along for years, starting with a very rough sketch of the idea, but it has been progressing along nicely, and the new video by Master Martial Arts shows […]
Here’s this week’s roundup! An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download: https://www.retrorgb.com/podcast/?name=2019-06-05_152.mp3 T-Shirts: https://teespring.com/stores/retrorgb-2 Video available on YouTube (above), LBRY and Bitchute: If you like these weekly podcasts, please consider signing up as a supporter through the following services: https://www.patreon.com/retrorgb / https://www.subscribestar.com/robertneal / https://bitbacker.io/user/robertneal/ 00:19 JVS-PAC 2: https://www.retrorgb.com/jvs-pac-2-play-mame-on-jvs-arcade-cabinets.html 01:00 […]
Several outlets are reporting Sega’s announcement today that an exclusive new arcade port of Darius will be included with their upcoming Mega Drive Mini. Kotaku noted that the port bares a striking resemblance to a fan project to port Darius arcade by indie dev Hidecade. References to the project were taken offline by Hidekade recently, […]
Jacob Proctor is working on a PCB schematic for a Playstation 1, 2, and 3 audio-video breakout board. It will support RGBS, Component, Composite, S-video, and stereo audio. I asked if it would be open source and Jacob commented: Yes, once I finish the design I’ll open source it as a prerelease, and then change […]
srg320 has written an FPGA soft-core for the Sega SVP chip for MiSTer’s Genesis core, to support Virtua Racing. This is the first-ever FPGA SVP implementation. Retro Nation posted a video of it in action:
Sega has announced the final batch of games being included with the upcoming Genesis Mini and they included some interesting choices, such as Tetris, which was never officially released on the Genesis! It also includes Monster World IV which was previously a Japan-only release! Overall, this console is looking to have the most potential of […]
The final Japan-exclusive Pokémon Mini game – Pichu Bros. Mini – has been translated by a team of dedicated fans. That means now the entire Pokemon Mini library can be played in English via an emulator or by using the DITTO mini flash cart. It’s my (Bob) personal opinion that language translations are an important […]