FXPAK SuperGameBoy Improvements Continue

Even after continued support for the better part of a decade, significant new features are still being implemented on the FXPAK (nee, SD2SNES) series of Super Nintendo flash carts. In the last few weeks alone we have seen save states, Super Game Boy simulation, and now robust support for MSU-1 mods that enable CD-quality soundtracks […]

RGBench – Oscilloscope Video Interface Device

Qwertymodo designed an all-purpose multi video input device for interfacing video devices with oscilloscopes, and received so much attention that he decided to put the product up for sale. It will be useful for developers and video product designers who want a clean, easy to use interface for testing video signals on a scope. RGBench […]

Interview with qwertymodo

I finally had the pleasure of (re)interviewing qwertymodo, this time without audio issues!!!  Join us as we talk about Zelda Parallel Worlds, MSU-1 Audio hacks, SGB Clock Speed Mods and more! Video of the interview is available on YouTube (above) as well as BitChute and LBRY (below).  An audio-only version, is available on iTunes, Google […]

Super GameBoy Clock Mod

qwertymodo has recently released a mod for the Super Game Boy that allows you to correct the clock speed to match the original Game Boy’s. As explained in the Super Game Boy section, Game Boy systems run at a clock speed of 4.194 MHz and the SGB runs at 4.295 MHz. This causes a video “stutter” […]

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