Kevtris announced in My Life in Gaming’s DAC Stream that he has the 32X working with the Analogue Mega Sg. It will require the DAC and a custom mixing cable. 32X hardware support is extremely difficult because of the way its analog video is mixed back to the Genesis. Kev has confirmed that Doom and […]
Tag: mega sg
Several people were sent test copies of Analogue’s much anticipated prototype DAC (digital to analogue) converter, which connects the Super Nt and Mega Sg, and future Analogue products, to CRT TVs. I posted a video overview of the unit, and another video showing off light gun support.
The Analogue Mega Sg and Super Nt received official firmware updates this week, and two days later the unofficial custom “jailbreak” firmwares were updated. Both received a host of fixes and new features, perhaps the most exciting being the addition of special chips (DSP-1, DSP-2, DSP-3, DSP-4, CX4, ST010, ST011) to the Super Nt. Super […]
I just posted the Analogue Mega Sg Jailbreak firmware v7.5 on Github. This release brings all of the fixes from official firmware v4.5, plus: CD BIOS replacement works now after a reboot Coleco Gradius mapper + flash memory supported. Use extension .CF0 for this game. Coleco Jungle Hunt / Learning with Leeper had stuttering scrolling. […]
On Saturday, I interviewed Kevtris, the coder behind the Analogue products, about what to expect from his upcoming Mega Sg update, and today the new firmware has been released publicly. In our chat, Kev also revealed that the Mega Sg scaler/scanliner is going to be ported to the Super Nt, that an Intellivision core will […]