If you’re at all interested in exploring unofficial software on the GameCube, you probably already know about Swiss, a home-brew utility that can allow the GameCube to do things like bypass software region restrictions, sharpen its video output, or even load software from SD card adapters. Now, as of version r963, Swiss also supports saving game […]
Tag: homebrew
Nicole Express released a new open-source PC Engine CD space adventure puzzler, Space Ava 201: Quantum Field Theory. In addition to being a very interesting game, it features some impressive technical wizardry under the hood. Space Ava 201: Quantum Field Theory is a single-player puzzle-adventure game for the TurboGrafx-CD. It features multiple turn-based gameplay styles, a huge array of levels, and […]
Software Engineer CTurt has successfully exploited the PS2 DVD drive through its DVD-video playback functionality, making it possible for homebrew applications to run on burned discs without the need for any hardware modification(s) or even running Free Mcboot. With FreeDVDBoot as he calls it, CTurt basically reverse-engineered the initial IFO (a file that contains the […]

The game Iceblox Plus is getting a physical release from the publisher Psytronik Software. Iceblox Plus is a homebrew game for the Commodore 64 (C64) developed by Karl Hörnell and is free to download or name your price support/purchase, and is also stated to be compatible for the C 64 Mini. Purchasable from the web […]
A developer who goes under the screen name Coin feeder on the arcade-projects forums has recently revealed that he is developing a new “tate” style shmup game for the Neo Geo MVS. I had to the opportunity to video chat with him, where he demonstrated a very early version of this new game running on actual […]
FoxyLand, the mascot platforming collect-a-thon game from steam is in the planning stages to get a Sega Genesis / Mega Drive port. The game, which has been available on PC since 2017, has some nicely animated sprites and animation. Though it has mixed reviews, it seems that most of them are from people that aren’t […]
Developer TiagoSC is working on a Mega Drive/Genesis port of Mega Man X. Some WIP gameplay footage is now available and it looks and sounds fantastic! The colors look amazingly close to the SNES original and while the sound may not be 100% identical, it still rocks. Keep in mind that this is a homebrew […]
Someone mentioned a fabled R-Type TurboGrafx-16-to-SuperGrafx conversion in my Discord yesterday, so I asked Chris Covell if such a thing exists. It turns out, Chris was the person behind it. He started converting TurboGrafx-16’s R-Type to SuperGrafx in 2012, and made it to stage 4. The SuperGrafx’s extra hardware is used to reduce sprite flicker […]
Thunderstruck, a long-time Virtual Boy coder from PlanetVB forums, has released an open-source Vectrex emulator that runs on the Nintendo Virtual Boy. It currently runs Minestorm only, and very slowly. The author is hoping that another coder will come in and do the “boring” work of optimizing and improving it. Details on how it was […]