NES Savestates Added to MiSTer

Developer Robert Peip has just implemented savestates into the NES core, for the MiSTer FPGA project.  To get this feature, simply update using your favorite script;  Mine is still update_all.  You can also try setting up remote updating, if you’re a fellow IT nerd! To access, simply toggle the MiSTer menu while in game, then […]

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