Game Boy Interface Improved video rendering

Extrems has just updated the Game Boy Interface software to include a new “breakthrough discovery” in video rendering.  For standard and speedrunning editions, the changes are as follows: Improved video rendering. Renamed oversample scaler to area. Changed default scaler to area. Another effect of this discovery will allow fullscreen 16:9, via 960i in GBISR.  More information can […]

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