Remembering Developer Near/Byuu

As I’m sure most of you have heard, the developer Near (formally known as Byuu) is no longer with us.  The story is tragic and while I certainly have a lot of emotions about the matter, this is not the time or place.  Instead, everyone involved with RetroRGB has agreed the stance we’d like to […]

RGC’s Flat SCART Cable Reviewed

When I posted the RetroTINK 5x review, I showed it used with a shielded, flat SCART cable sold by Retro Gaming Cables in the UK.  Unfortunately, I got so caught up in the RT5x that I totally forgot to post the review of the cable!!  If you bought one based on it’s aesthetics alone, don’t […]

How the GBA knows it’s running a GB Game

Modern Vintage Gamer recently posted a video about how the Game Boy Advance knew when a Game Boy / Game Boy Color game was being inserted.  The quick answer is GBA carts toggle a physical switch that enabled GBA mode, however this video goes into detail about the software side of things…including how GBC games […]

Weekly Roundup #259

Here’s this week’s roundup, available as a video, as well as audio-only on iTunes, Google, Stitcher, Spotify and many others as well as direct-download: If you enjoy these videos, please consider supporting this channel via monthly support services, tips, or even just by using our affiliate links to purchase things you were already going to […]

Retro Labs RetroTINK 5x Remote Control Overlay

Retro Labs has just opened sales on their remote control overlay for the RetroTINK 5x.  The price is $10 CAD, which came to about $11 USD after shipping to NYC. RT5x Remote Overlay:  https://retrolabs.com/mods/retrotink-5x-remote-control-overlay-decal I love everything about this:  Mike used a generic remote control to keep the cost of the RT5x down and most people […]

The Making Of Super Mario Kart

Yahel from Wresting With Gaming has just posted a new documentary, this time about one of the most iconic games of the 16-bit era:  Super Mario Kart.  The video goes into detail about how a game that was originally intended as F-Zero 2 (2-player), evolved into a franchise that’s still a major part of Nintendo’s […]

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