SuperRT Brings Ray Tracing to the SNES

Engineer and game developer Ben Carter has demonstrated a proof of concept “SuperRT” expansion chip that brings 3D ray tracing to the Super Nintendo. Ray tracing—a computationally demanding technique used to calculate realistic lighting in 3D graphics engines—has only recently become possible to render in real time on consumer level hardware, and at a hefty […]

Super Mario World SA-1 Patch

Romhacker Vitor Vilela has just released an updated rom patch for Super Mario World.  Vitor’s patches use the SA-1 enhancement chip to allow higher performance than the original Super Nintendo could have provided. These hacks can be played on the MiSTer, via the FXPak & FXPak Pro, via software emulation…and if you’d like to go […]

Weekly Roundup #232

Here’s this week’s roundup!  An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download:  https://www.retrorgb.com/podcast/?name=2020-12-16_232.mp3 Video available on YouTube (above), LBRY and Bitchute:  Please consider signing up as a supporter!  Either hit Join, tip or pledge on this video, or sign up through the following services:  https://www.floatplane.com/channel/RobertNeal  /  https://www.patreon.com/retrorgb   T-Shirts:  https://www.retrorgb.com/store.html All equipment used […]

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