Sega “Venus” Prototype Revealed

Sega has just posted a video going over the history of it’s consoles and for what I believe is the first time ever, they showed a prototype of the Nomad, called the “Venus”.  While the video itself is interesting, I don’t think anything else new or revealing was included.  The video does confirm the fact that […]

Finding Proper 4:3 Correction for Vintage Video Games

FirebrandX has just uploaded a video demonstrating how to calculate the true aspect ratio of pre-HD era video games that were meant to be played on CRT’s.  This information is essential for anyone who’s processing captures from classic game console, to match the way they originally looked. I think it’s important to understand the scenario’s […]

NES palette comparisons

The Nintendo NES was a strange beast when it came to how it generated a video signal.  Most other retro video game systems generated colour information internally (and often externally) in a combination of well defined red, green and blue values and then later combine or converted them into various broadcast signals like composite video, […]

HyperFlash32 – Virtual Boy eInk ROM Cart Reviewed

The Hyperflash32 is a ROM cart for the Virtual Boy that features an eInk screen and operates fully independent of a PC: Just set up the SD card and you’re good to go! Pre-order information is available here:  https://www.mellottsvrpage.com/index.php/hyperflash32/ Follow Kevin:  https://twitter.com/mellott124 Here’s some of the other things shown in this video.  More examples of […]

Genesis/Famicom/MSX Protective Plastic Shell

RetroDaily is now accepting pre-orders for clear plastic protective shells that snugly house Genesis/Mega Drive, MSX and Famicom cartridges. While second-hand Genesis/Mega Drive carts are most commonly found encased in their original plastic packaging, complete-in-box prices have been on the rise for the past few years, making cart-only a more appealing option for non-collectors to […]

OSSC “Pro” Development Progress

Markus has been hard at work on the upcoming OSSC Pro over the past few months and has just posted a picture of prototype hardware.  There is still no official price or release date, however we get lots of questions about the Pro’s status, so I thought one post that sums up everything we’ve learned […]

Gauntlet 1&2 Cores Added to MiSTer

The arcade games Gauntlet and Gauntlet II have been ported to the MiSTer FPGA platform by Alex, aka d18c7db.  You can manually install it from the mra files on github, or use your favorite script updater:  https://github.com/MiSTer-devel/Arcade_Gauntlet_MiSTer The open source MiSTer FPGA project is constantly evolving, with new cores and features being added so fast, that […]

MODE Saturn Save Restore & Backup

Terraonion has just released a firmware update for the MODE that adds support for PlayStation consoles, as well as a Sega Saturn RAM save & restore feature. Firmware Updates:  https://downloads.terraonion.com Purchase MODE:  https://bit.ly/sagmode The Saturn save and restore feature requires an exFAT formatted SD card and isn’t able to save to SATA or USB storage.  […]

Weekly Roundup #229

Here’s this week’s roundup!  An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download:  https://www.retrorgb.com/podcast/?name=2020-11-25_229.mp3 Video available on YouTube (above), LBRY and Bitchute:  Please consider signing up as a supporter!  Either hit Join, tip or pledge on this video, or sign up through the following services:  https://www.floatplane.com/channel/RobertNeal  /  https://www.patreon.com/retrorgb   T-Shirts:  https://www.retrorgb.com/store.html All equipment […]

Xbox Series S / X Emulation Capabilities

Modern Vintage Gamer just posted a video that demonstrates how to enable the latest Xbox console’s “dev mode” and install RetroArch software emulation for older consoles.  No “hacking” is needed and switching to dev mode won’t affect the console’s standard mode, so people can feel free to do this without worry. Using the latest Xbox […]

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