Weekly Roundup #186

Here’s this week’s roundup!  An audio-only version, is available on iTunes, Google Play, Stitcher, Spotify and for direct-download:  https://www.retrorgb.com/podcast/?name=2020-01-29_186.mp3  Please consider signing up as a supporter!  Either hit Join, tip or pledge on this video, or sign up through the following services:  https://www.floatplane.com/channel/RobertNeal  / https://www.patreon.com/retrorgb  / https://www.subscribestar.com/robertneal  / https://bitbacker.io/user/robertneal/ T-Shirts:  https://www.retrorgb.com/store.html All equipment used to shoot […]

GBC IPS Replacement Screen Kit

funnyplaying.com has recently released an IPS screen replacement kit for the Game Boy Color.  This apparently uses the same screen as the GBA IPS kit, with a different ribbon cable for the GBC:  https://funnyplaying.com/collections/gameboy/products/for-gbc-ips-high-light-backlight-lcd-kits Installation requires you to cut plastic on the inside of the case, making it an irreversible mod.  Luckily, replacement GBC housings […]

Super Mario Land v1.2 Released

The creator of the really awesome remake of Super Mario Land for the SNES has just posted one more revision:  https://archive.org/details/newsupermarioland I honestly thought the game’s v1.1 revision had fixed all the complaints people had, but the creator has added the following changes: Further improved gameplay & camera movement. Improved Power Ball functionality. Level design closer to […]

GCLoader Plug&Play Version Announced

Dan aka citrus3000psi has just tweeted a teaser of the next revision GCLoader:  One that requires no soldering at all! As shown in the picture above, Dan was able to source a connector that allowed you to simply remove the DVD drive and plug the GCloader in it’s place.  I honestly didn’t think the original installation […]

Mario 64 Sped Up By Recompiling

MattKC just posted a video that, if true, points out an interesting choice by Nintendo’s Mario 64 dev team:  Apparently they didn’t use optimization when compiling the C code used in the NTSC versions of the game.  This resulted in certain areas being really slow and dropping well below the goal of 30fps. The video […]

RGB-Pi JAMMA Install Tutorial

Goombakid has just posted an easy-to-follow install tutorial for the RGB-Pi.  I’ve personally been using mine for months now and find it really easy to use if you’re already familiar with how arcade machines and the JAMMA standard work.  If not, this tutorial will provide some direction and help out:  https://nostalgaming.blogspot.com/2020/01/setting-up-raspberry-pi-33-and-rgb-pi.html Please keep in mind that […]

Goemon 2 & 3 English Translations Released for Super Nintendo/Super Famicom

Legendary translation group DDSTranslation released English translations of Ganbare Goemon 2 and 3 at romhacking.net today. Long considered gems of the Super Famicom library, the legendary Goemon series is starting to open up for English speakers after decades of pleas from fans. The Goemon games are extremely difficult to translate because of they way they […]

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