Irken Labs has released a successor to their JVS-PAC, a device that works a bit like a supergun for JVS cabinets. JVS is a complex arcade standard (like JAMMA) that combines AV and controls, but its documentation is all in Japanese, so setting up a JVS cab for MAME is quite difficult. But the JVS-PAC […]
Day: May 28, 2019
Loïc *WydD* Petit undertook the massive job of writing a complete PCB trace-out for the Capcom CPS-2 Arcade B-Boards (game boards). There were around 850 traces in total, and he has shared his work in a Google doc. Hopefully this will be archived and preserved for posterity. Source: https://twitter.com/WydD/status/1129124288462819328
Thunderstruck, a long-time Virtual Boy coder from PlanetVB forums, has released an open-source Vectrex emulator that runs on the Nintendo Virtual Boy. It currently runs Minestorm only, and very slowly. The author is hoping that another coder will come in and do the “boring” work of optimizing and improving it. Details on how it was […]
I’ve been spending some time with a Zisworks zero-lag / integer scale 4K kit installed in my Samsung monitor. It is a zero-lag (or at least sub 1ms) solution and (when a compatible signal is sent) the integer scaling works perfectly, but unfortunately, it’s not currently stable enough for most classic console gaming. There’s a TON of potential though […]
After almost 2 decades of Final Burn Alpha, the multi-platform arcade emulator was recently pronounced dead by all developers behind it, except for one. The team has since announced and released their new-born emulator named: Final Burn Neo. Shortly after Capcom’s Home Arcade trailer and website went live, speculations arose about the fair use of […]
The Scuf Gaming Company has pre orders up for the Scuf Prestige Xbox Controller. This is a PC and Android compatible Xbox controller that allows customers to fully customize their controller to that which is similar to the Microsoft (MS) branded first party “Elite” controller. Sharing many features and options to that of the MS […]