sverx at the SMS Power Forums is developing a tool suite for the Sega Master System that is inspired by Artemio’s 240p Test Suite. So far it includes some basic but very useful video tools and a graphical controller test. Sverx will post the source on Github when it reaches v1.0, and is open to […]
Day: May 27, 2019
Could this mean that the dawn of new Saturn games may be upon us? Developer Maxime, AKA XL2, posted a new video that showcases his homebrew Sega Saturn engine and it’s impressive. It boasts a nice steady framerate with far less clipping & artifacts than a lot of officially released Saturn titles. Even more impressive is […]
Move over BSNES, Yaba Sanshiro looks to be muscling in on your territory. Hot on the heels of the recent advances for HD mode 7 and widescreen options on the SNES, the Sega Saturn emulator Yaba Sanshiro has added a similar feature. “I implement Hi-Res RBG (Rotate Background) screen emulation operation using the computer shader. […]
Extrems has been continuing to update the Game Boy Interface software as usual and this month has brought a few more changes: For standard edition: Added prescaling filter setting. Added blend, deflicker* and accumulate filters. *The deflicker filter isn’t quite (yet) a perfect replica of the Game Boy Player Start-up Disc’s normal screen filter, but […]
Mike Chi, most notably known as the creator of the Retrotink line of products, just posted a tutorial video showcasing the Retrotink 2x working in conjunction with the OSSC. Mike used an unmodified NES to output composite video to the Retrotink 2x. He, then, instead of using a HDMI to VGA converter (this option produces […]